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Wednesday, April 23, 2014

Teaching Experience Using Technology



Teaching Experience Using Technology

This is my first experience to use a game in teaching English. Here, my group use Grammar Bubbles. This is a game for Learners of English as a second language. The game focuses on different grammar points and the meaning of some words.

The aim of this game is to actively make the player arranging sentences from a set of words given. The player is constructing sentences themselves. In addition, they also get feedback about the grammatical accuracy of the sentence. As the player selects bubbles the words appear at the top of the screen. Each set of bubbles has a different grammar point.

The player can move the bubble. 



If the player makes a grammar error while constructing a sentence, the error will be showed up. The player can see the mistake they have made. For example, if a player were to construct a sentence “I likes bananas” then the middle word would be underlined in red and the correct word “like” would appear above it. Or if the order of the words in the sentence is mixed up then red arrows appear showing that the words need to be re-arranged.

When an accurate sentence is constructed the bubbles used disappear and the bubbles above them fall down. Once all the bubbles in a set have been cleared the round is completed and a different set of bubbles fall down.

There is also a slow countdown timer that runs down. If the time runs out before the bubbles have been cleared then the game ends. Alternatively if the player clears all 35 sets of bubbles then the game is won. At the end of the game there is a table for high scores.

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